
Background
What if my life depends on another life form, in a radical way?
Designed for 2-4 players, the game simulates survival through plant-human partnerships: each player begins with a plant, resources, and a socio-natural context that determines their pathways forward. Progress requires solving individual challenges through strategic use of capabilities, alliances, and networks. The gameplay unfolds through moments of transition, like forming survival strategies, and narrative-building exercises where players co-create hidden layers of the world. This process transforms the game into a collective act of speculation, discussion, and storytelling.

Final Design
A game that makes you navigate the fragile politics of survival, where every player’s choices ripple through a shared ecosystem.












Process
A surreal world that seems whimscal and cheerful but also has traces from the reality
Blender is the major tool to create the illustrations, while figma & Adobe Illustrator are used for graphic design & laser cutting sketch.



Storytelling + Data is the key to build mechanism
Several rounds of user testing was conducted to help me further study the user scenarios when playing the game. Both mental activities and score fluctuations were recorded in order to generate insights.







